Dark fantasy narrative roguelike. Command a noble House in a baroque republic inspired by the Polish-Lithuanian Commonwealth. Seasonal gameplay with court intrigue, military campaigns, and persistent world.
Coming soon →Modular, ScriptableObject-driven toolkit for building branching narratives in Unity. Designer-first workflow.
Learn more →New tools and games in development.
Stolem Narrative Dev is a game development studio based in Kościerzyna, Poland. We create professional tools and narrative games that make storytelling accessible to everyone.
Our mission is to remove technical barriers and let creativity flourish.
Questions, collaboration ideas, or just want to say hello?
konradkomorowski88@gmail.com